In peer-to-peer networks, we βseedβ for one another. We spread our bytes like weeds, criss-crossing fenced-in property and open meadows alike, in our effort to grow digital abundance.
β [[Seeding the Wild]]
the peer-to-peer model turns addicted βusersβ into active peers, giving people more control over the systems they use.
β [[Seeding the Wild]]
Peer-to-peer applications cannot be monetised in the same way traditional client-server applications can.
β [[Seeding the Wild]]
^ why not?
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