# Arcades - a [[pattern]] - in [[a pattern language]] - #119 [[two star]] - [[prev]] [[cascade of roofs]] [[pedestrian street]] [[connected buildings]] [[circulation realms]] - [[next]] [[ceiling height variety]] [[sheltering roof]] [[column place]] [[low doorway]] [[column connection]] [[building edge]] [[half open wall]] [[structure follows social spaces]] [[thickening the outer walls]] - "this is one of the most beautiful patterns in the language" - "covered walkways at the edge of buildings, which are partly inside, partly outside" - buildings are more unfriendly that they need to be; they could be more inviting. the arcade is a solution to this: a semi-public space at the edge of the building. - a [[liminal space]] - [[stoa]] - [[properties for arcades]] - they must contain the [[character]] of the inside - they must work as an extension of the inside and therefore be [[covered]] - the edges of the ceiling must not be too high - if possible, the path should pass through buildings (in particular if they are narrow) or connect buildings to each other - [[rudofsky]] in [[streets for people]] says they "take the place of the ancient forum" -- the [[agora]] :) - he calls them "the most refined street coverings, a tangible expression of civic solidarity -- or, should one say, of philanthropy" - a self-contained semi-open space. - In the case of the [[arcades project]], these spaces were mostly oriented towards consumerism -- and [[flaneurism]]. - they were mostly [[shopping arcades]]. but probably not in [[Flancia]], where often they work as [[stoas]].