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[[Handovers]]/[[transitions]]:
collapsed:: true
- Who has ultimate [[responsibility]]?
- What is the [[task]] sequence for a typical project/game?
- What is your task?
How many tasks do you have?
- Is there any [[overlap]] between tasks?
- Is there a [[method]] that we use regularly to guess what will happen during the game/project?
- Do we [[prepare]] for what we guess is most likely to happen?
- Does our [[communication]] style promote calm, cool, and collected [[action]]?
- Do we use [[checklists]]?
- Does everyone have a way of providing [[feedback]] for the project/game process?
- Do our briefs unite our [[expectations]] and establish a unified [[narrative]] about what happened after a project/game?
- Do we have a way to [[communicate]] our situation?
- Do we [[train]] to improve our [[process]]?
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how to increase [[flow]] of [[attention]]? What is up and down [[stream]] of it?
collapsed:: true
- when does attention wait?
- what is the nature of [[boredom]]?
- what is the rate at which [[attention]] consumes [[work]]?
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What matters most to get where the [[organization]] wants to go to [[grow]]?
collapsed:: true
- Eliminate everything that doesn’t work toward that.