→ node [[dej]]






  • [[2021-04-03]]

    • [[Walter Benjamin]]

      • The work of art in the age of mechanical reproduction
    • [[Hannah Arendt]]

    • Copyright, Information laws, authorship, reputations, social capital

    • https://en.wikipedia.org/wiki/Steganography

    • memes don't have authorship

    • why/when is authorship important?

      • recognition
    • D thinks it would be interesting to apply the pattern language paradigm to understanding the nature of information and our interactions with it

    • Luciana mentioning that information discussion reminded her of Derrida

      • maybe intellectual three to Bateson ?
      • key term for Derrida 'difference'
    • E interested in definitions of information, information theory, etc

      • relation of information and power
      • seeing as a state
        • seeing people as information about them
    • Now pages

    • Idea of having one's own API

    • Digital gardeners

      • Anne le-Cunff
      • Telegram chat
    • Moa

      • integrating different streams/platforms of information
    • Indie-web, RSS

    • Indiekit

    • Plan files

      • .plan format, writing what one is planning to do
    • Carmack

      • famous programmer (doom, quake engines)
    • Primer

      • movie, made with 10'000, indie sci fi
    • Junkhead

    • [[Adam Curtis]]

    • Harun Farocki

    • J's MA project?

      • Structuralist vs. 'content/empotional/energetics' vs. UX aspects - maybe they form a trichotemy?
    • Omega rule

      • extension of principle of charity ?
      • make effort to interpret what someone else is saying as if it makes complete sense
    • Question about

  • [[2021-06-03]]

  • [[2021-02-14]]

    • How we relate to [[information]]
    • Thought connection to [[Christopher Alexander]]: systems that allow open-ended organic evolution
    • ample -- seperation/distinction between [[modeling]] and [[coding]]
      • how to get people to communicate what they need
    • m prime
    • protopian themes will always lead to the word "good"
      • thinking of it as a "free variable"

      • ethics as fundmental thing to consider

        • always need to incorporate when we think/speak about how a system "should be"
        • lyotard
      • Daniel's (short-) story:

        • an overall theme to place here at the start: the back and forth interplay between technology and society
        • a short choronology
          • began studying mulimedia engineering, was attracted to playing with tech
          • first study program was a mix of computer science and design, but felt like a frankenstein program
          • he moved to a design university to continue his study path
            • electronic art and digital design
          • got involved in touch-pad table project
          • this lead to being part of starting an UX design studio
          • in context of various projects became more interested the way people were interacting with digital projects/objects rather than on the content of those projects/objects
          • moved more into art
          • art was inspiring him and wanted to also inspire others
          • developed his own form of artistic practice
          • stopped working for brands
          • moved to the woods with a friend (call them X); X has more tech skill than D
          • together they started prototyping
            • D more on the research part
            • X on the tech part
          • D did a bootcamp to learn more of the tech tools
          • bounced back though to thinking more about the tools / human / interaction (??) side
          • trying to find balance
      • D: comment about how

        • artists "can do whatever they want"
          • society "accepts" this
          • D wants to have this freedom; doens't want to be an artist as a "job" or "unique role"
        • use of artistic techniques / practices as a medium
          • doing experiments
            • is "playting", but in the adult context
          • exploring and sharing without restrictions
          • social space of creation
        • E: association with "carneval"
          • Art as a bargain
          • being "decoupled" from society ?
        • E: wants [[revolution]], not carneval
      • D: if he had to use a label (which he doesn't like), it would be that he works with "concepts" ("conceptual artist")

      • using art as a lens, a way of seeing

      • D: many people are asking similar questions to the ones we are asking/discussing

      • E: how to also enable new connection making ?

        • and how can groups have conversations among themselves (between groups)
      • E: info com

      • E: interested in the spectrum between writing with natural languages and programming

      • D: broad current interest: information and the digital context

        • what are structurings of information that make it useful to me and others?
      • E: "[[Context]]" is a key concept

        • key problem in CS and [[information theory]]: the question of "state"
        • a way to think of context:
          • an intersection of [[world model]]s (e.g. between communicating parties), together with
          • [[transformations]] (i.e. ones we do in our minds), such as
            • when translating terms in one's mind when someone else is speaking
            • tracing paths of thinking (??)
            • knowing who one is speaking/listening to and interpreting in this context
        • some things are able to be externalized as technical tools
          • if they are modularizable and can have an "interface" to interact and link up with
        • some things are somehow so entangled and enmeshed that it seems impossible to seperate them out from what happens in the mind and externalize them
⥅ pulled node [[armengol-lorand]]

Armengol Lorand


⥅ pulled node [[armengolaltayo]]






  • Por [[telegram]].
  • Traducción de nodos. Operaciones entre nodos; reminiscente de entornos para programación visual.
  • Enfoque que prioriza el uso individual.
    • Daniel también piensa que conviene apostar por propuestas que construyen socialmente sobre una base individual que ya aporta utilidad.
  • [[Markdown]] como formato
    • Block references
    • Daniel piensa en un archivo de Markdown por bloque
    • Transclusiones permiten consolidar en textos más largos
    • -> [[dendron]]
  • Sobre la moralidad de incluir jardines de alrededor de internet si la licencia es compatible
    • Si la intención de compartir/ser abierto es explícita no parece problemático
    • Pero parece más valioso usar los repositorios para acercarse a esa gente, que podría estar interesada
    • Módulos de traducción (como [[roam2agora]]) deberían ser programados por cualquier usuario


  • Background:
  • [[2018]] punto de quiebre: realización sobre cómo el diseño de las tecnonologías que usamos día a día tiene una carga ideológica e impacto en la sociedad.
    • Uno no diseña sólo dispositivos o interfaces, sino comportamientos.
    • Q: Tristan Harris. Valoración?
    • A: Vector. Parte mediática es 10. La narrativa de "social dilemma" se basa en la distopia, busca generar miedo. Las respuestas a "qué podemos hacer" son triviales o vacuas.
    • Propuesta: un sistema de ruteo que lleva a la gente de "quiero hacer algo al respecto" a "esta es una lista de cosas que podés hacer dados tus recursos y características".
  • Uno de los temas que más le interesan: cómo describir un sistema de influencias.
    • Modelo: inputs, processing, outputs.
    • En modelos colectivos, input-output es social en un ciclo de influencias mutuas.
    • Q: memes.
    • Q: espacios.
    • Manipulación de influencias: redirección de inputs/outputs con entendimiento del sistema.
    • Q: ética pública.
    • El punto de quiebre tuvo que ver con esto.
    • En común: visión utópica. Pero el resultado puede ser negativo para otros aunque la intención sea positiva.
    • Q: figura de Sócrates.
    • Q: Jonathan.
  • Branch: governancia
    • [[xavivives]] trabaja en un proyecto: [[vocdoni]]. Un sistema de votación decentralizada.
    • Q: [[exuo]]
  • [[Agora]]
    • [[vewpoint]]: [[mind map]] + [[world model]].
      • Realidad privada y realidad compartida.
      • Q: [[hypothes.is]]
      • Universos paralelos. Todos los grafos existen en planos paralelos; interactúan a través de actos comunicativos trasversales.
      • Podría buscarse la centralización, consenso. Pero esto genera fragmentación.
      • El individuo es el caso base.
      • Q: [[digital garden]] vs [[stoa]] vs [[agora]]
    • Explícito vs implícito
      • Lo implícito está optimizado para contextos físicos, tradicionales.
      • Q: anti-polarización.
      • Escala de valores explícita.
      • Q: ética abierta.
  • Falta cohesión en muchos proyectos porque no está la base ética abierta.
    • Q: Protocolo.
    • El problema de la coordinación.
  • [[origin story]] relacionado con [[sapiens]].
  • [[money]]
  • [[the expanding circle]].
  • [ ] improve [[effective altruism]] node.
  • La tecnología es un multiplicador; amplifica nuestro potencial.
  • Cómo conectar con las personas adecuadas, generar interés, masa crítica?
  • [[Agora]] strategy
    • Una: atacar un nicho, gente que está interesada en [[knowledge graph]]s.
    • Otra: público más general.
    • Q: Bootstrap?
      • Nodos de comentario sobre cualquier URL.
      • Acciones.
      • [[wikilink]]s en todos lados.
    • Ejemplo: [[tiktok]]. Poder utilizar la música de un cantante popular. Esa pieza de funcionalidad atrae público.
    • En [[vewpoint]]: [[the-hyperlink-delusion]]. Si entendemos la web como piezas de información que están conectadas entre ellas.
    • [[wikilink]] + [[bidirectional links]]
    • Q: [[hypothes.is]]
    • [[vewpoint]]: sabía que había que colaborar con la web existente. Cuando uno twittea, una extensión podría indexar ese tweet en una red externa. Y los go links podrían agregar un nivel de indirección en el otro sentido.


⥅ pulled node [[flancian]]




  • A [[person]].
  • The creator and maintainer of their [[Agora]].
⥅ pulled node [[jonathan-the-utopian]]

Jonathan the Utopian





  • [[presentation]] [[mtr master konzept v2021 02 21]]
    • Want feedback on their impressions. Which images, thoughts they receive when the presentation takes place.
    • Any red flags/warnings/concerns we should think about?
    • Suggestions, materials, ideas that could help.
  • [[run 0]]
  • overall
    • there could have been a bit more meta: go over the structure of the presentation in 30s-60s at the beginning, so the audience knows what to expect.








  • Jonathan thinks [[utopoi]] is not persistent; it will live for a while and then die, like an organism. But this applies mostly to the physical part; the digital part might endure.
  • Knowing it has an end date actually feels nice.
  • [[wittgenstein]]
    • likes that he critized his own work -- I agree.
    • part of his later work is about [[deconstructing]] his earlier work.


  • "philosophy is the art of making questions enjoyable"
  • pros/cons
  • "feeling like a mashed potato"
  • work is getting stressful due to an online course coming up in January.


⥱ context
⟴ stoa
public document at stoa.anagora.org/p/dej