πŸ“š node [[so-much-of-debugging-is-about-playing-the-game-of-lists-and-so-much-debugging-is-still-necessary]]

So much of debugging is about playing the game of lists (and so much

debugging is still necessary…


So much of debugging is about playing the game of lists (and so much debugging is still necessary with modern design tools) that I wonder if people who are abnormally bad at the list game are filtered out of software engineering at the very beginning stages β€” finding debugging extremely difficult and not realizing that it’s a very particular type of memory / imagination to blame.

By John Ohno on February 19, 2018.

[Canonical link](https://medium.com/@enkiv2/so-much-of-debugging-is-about- playing-the-game-of-lists-and-so-much-debugging-is-still- necessary-c732e774cfaa)

Exported from Medium on September 18, 2020.

πŸ“– stoa (open document) at doc.anagora.org/so-much-of-debugging-is-about-playing-the-game-of-lists-and-so-much-debugging-is-still-necessary
β₯± context