📚 Agora node [[2022 03 27]] ☆
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📜 File journal/2022_03_27.md by @flancian ☆ 📎 ️🔗 ✍️ ⛶
📜 File notes/journals/2022_03_27.md by @forshaper ☆ 📎 ⛶
  • [[Never Split the Difference]]: "[[No]]" is more useful when we’re trying to [[track]] the ways we will split our [[walk]] through [[talk]] than "[[Yes]]", because it shows more of what we want. Often, we cover what we want with "Yes". We like to say things to make it easy for us to move the way we are moving, not really to show where we are. So we say "Yes" to get people to leave us when they may be bothering us and we say "yes" when we simply [[agree]] with some way the world is. A "Yes" we use to agree to move in some one way does not happen as much, but this is the best "Yes" to get to if you are trying to get shit done. Fearing [[death]] and [[change]], we like to hide those things by thinking we have [[control]]. Using the word "No" often gives us a sense of control. So, when you are talking to someone to win with them, it is good to give them something to say "No" to, so they feel some control. Usually people are too scared to be moved by [[logic]], [[argument]], or other analytical methods of [[persuasion]]. Feeling control, they feel safe enough to look at what they may be missing, and safe enough to show you a little bit more of what they [[want]].
    • Instead of asking "when’s a good time to talk" consider "is now a bad time to talk". Since everyone in our [[society]] coordinates on "No", it is faster and smoother to continue coordinating in terms of finding the "No".
      • instead of "do you want to [[win]]" consider "do you want to [[lose]]" followed by asking your interlocutor for a way forward. This gives them a feeling of safety, first through control, then by the proof of control- by you asking them what path to take. This is pretty similar to using a fast direct attack ("do you want to lose") followed playing bottom in [[BJJ]] ("how should I win").
      • A "[[no]]" gives someone a moment to stop and think, much like [[defensive]] [[BJJ]] gives someone a moment to stop and find a [[direction]].
      • "No" gives people a way out of where they are [[trap]]ped, to show us more of their [[wants]]. "[[No]]" lets people find ways that actually help them [[move]], instead of being stuck.
        • You may have to [[hunt]] for [[No]], by [[wake]] hunting through making an openly false claim that they would say "no" to.
        • If someone is not saying "[[No]]", it’s a mark of someone too confused to make any decision about which way they want to go, or someone so deeply [[entrenched]] that it may take too long to draw their [[want]]s out.
    • [[Hunting]] for "[[yes]]" makes people [[defensive]], because they can sense they are being hunted.
  • [[Honest signals]] that you have been where someone else has been generally makes them more [[open]] to you.
📜 File 2022-03-27.md by @luciana ☆ 📎 ⛶

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🌌 Agora context for [[2022 03 27]]

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📚 Agora node [[uxn 2022 03 27]] (pulled by the Agora)
📜 File uxn_2022-03-27.myco by @melanocarpa ☆ 📎 ️🔗 ✍️

2022-03-27 Today I tried out the uxn virtual computer. I used the offered emulator for mac OS. Made some screenshots along the way.

Uxn seems to be a graphic-only environment. This computer might be the platform I was missing. What other projects are similar to uxn? pico-8?

Uxn is programmed in its own assembly language. I never programmed in assembly before or in a stack language. Might also consider the assembly as a target for my own programming language!

I wonder if uxn can communicate with a hosting computer, i/e return an exit code or read/write a file.

I have a Nintendo 3DS back home. It supports Nintendo DS cartridges, and uxn is ported to it. Too bad my R4 flash cart is broken. Will try to run uxn on 3DS one day.

Discussion

Devine responded with something I want to store here:

Uxn is not only graphic, for example, my wiki is written in uxn, and generated through a terminal script: https://github.com/XXIIVV/oscean/blob/main/src/oscean.tal

Uxn is not really similar to Pico8, since Uxn is a VM. A similar project might be more like Another World: https://fabiensanglard.net/another_world_polygons/

To communicate with the host system, you can use the file devices to save/load, or the console to stream bytes. That's how the launcher loads roms, and that's how orca sends midi.

Seems like oscean is written in uxntal now! It used to be written in C. Also, the capability to communicate with the host system is great.